2014年10月9日星期四

Can Star Citizen Live Up to Expectations?

Earlier this month, it was announced that Chris Roberts' Star Citizen had broken a Guinness 

World Record for the top crowdfunding project of all time with $55 million being raised to 

help develop the game. While $55 million is far from the biggest game budget of all time, 

it's still an impressive amount of money to be raised by little more than word-of-mouth and 

a Kickstarter campaign. OK, the fact that the guy made Wing Commander and Freelancer 

doesn't hurt, but truthfully, this record-breaking funding drive may just be out of control 

at this point.
I don't doubt that Star Citizen will be an amazing game. A combination of hands-on time and 

some informational panels at various conventions has convinced me that these people know 

what they're doing, but for a progressive, living, online world to succeed, it needs to 

have a solid long-term plan. I fear that Roberts' plan with Star Citizen at this point is 

to keep throwing new features in as the funding continues, but not all of us like to be 

overwhelmed with more new stuff.
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If there's one thing game developers should have learned by now, it's that you can't be 

everything for everyone. When games go for that buffet approach, the real gems get lost in 

the shuffle. When you try to please everyone, you please no one.
But the hard part is finding that one thing that will really catch the attention of 

success. Roberts enjoyed success with Wing Commander for a variety of reasons. The timing 

was right for that genre, and the game was just plain addictive. But one thing it wasn't 

was complicated. Frustrating, yes; complicated, no.
With that success and addictiveness in mind, many of Star Citizen's backers may be relying 

more on nostalgia than real modern-day translations of what's fun. This reliance on 

nostalgia is something we saw with two other top-crowdfunded titles: Wasteland 2 and 

Torment: Tides of Numenera.
These two games are banking on the fact that those people who loved the classic originals 

now have good jobs and money to throw at a sequel that will allow them the possibility of 

recapturing their youth. Not that this is a failed premise, mind you, as Wasteland 2 has 

already proven to be a wonderful game. But that's not always the case.

With Star Citizen, Roberts is doing things right so far. He's taking what we all loved from 

Wing Commander and Freelancer and giving it the modern upgrade it deserves, complete with 

some impressive online multiplayer features. I'm just as excited for the game as the next 

Chris Roberts fan, but when I hear about "new ships!" being added when the next tier of 

millions is reached, one eyebrow raises and my mouth twists into a skeptical grimace. Do we 

really need more new ships at this point? Do we really need a new cinematic and more 

advertising?
I admit, I'm playing the devil's advocate here because I've seen this exact situation too 

many times over the years. It's rather embarrassing, to be honest. The next amazing MMO 

will be better than anything ever released before it and will finally be the one to catch 

our attention forever, and then it launches.
One thing Star Citizen has than many others didn't have, though, is experience and proper 

management. Chris Roberts knows what he wants and he goes after it without letting anything 

stand in his way. He's shown this with a handful of successful games and he's shown it with 

this entire crowdfunding campaign. I often feel that what's happening with Star Citizen now 

could have happened with Richard Garriott on Tabula Rasa if only NCSoft wasn't in the way. 

Garriott's Shroud of the Avatar funding campaign has so far raised close to $5 million of 

its original $1 million goal, so we'll see how my theory plays out when that game launches, 

as well.
I want Star Citizen to be that next big game and I want to be able to see that the game is 

well worth the $55 million in development costs, but I worry that it won't. And if it isn't 

what we've all been waiting for, how many more times can we go through this?

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